• Robert

    Please don't call start unless you also called stop. The Scheduler is initially started internally.
    That's not the actual issue though, which was a one-char bug which is now fixed.

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  • Robert

    Oh and you can use kha.Scheduler.realtime(). Not sure about haxe.Timer.

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  • Robert

    Is that android or android-native? Because android is pretty new and I didn't yet do any performance work for it.
    Hint for android-native: By default it compiles for all supported architectures - you can use the Build Variants tab to change that.

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  • Robert

    Yes, build on macOS and try again. Some paths might be wrong otherwise or something, never tried to create the iOS project on Windows.

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  • Robert

    Yes, I think those script errors are unrelated. But I can not reproduce your crash and have no idea what's going on. I'll have to send you some instructions for how to set a data breakpoint when I'm back from work (in ~6 hours).

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  • Robert

    To use VS2015 just build using node Kha/make -v vs2015 (you can also use the --help option to get a list of all options).
    The Win SDK install is unrelated, the install options look fine now. Maybe just some restart is missing or something. Try to delete your build subdirectory and recreate the project. Can you create a new Visual C++ Windows Desktop application and can you compile and run that? Project creation wizard should look like this:
    Visual Studio - New Project

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  • Robert

    Ah, that's a different issue - you didn't install Visual Studio's C++ support (aka the C++ project type). Just run the Visual Studio installer again and select some additional components.

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  • Robert

    I'm not sure because you didn't provide the actual error message but I suppose this is about the Windows SDK version which is currently a common problem - the version is set in the Visual Studio project files but the Visual Studio installer by default only installs the latest Windows SDK so it's now common that Visual Studio 2017 installations use wildly different Windows SDK versions.
    You can run the Visual Studio installer again to install additional SDK versions or you can just switch the SDK in the project like so...

    Go to your project's properties:
    Visual Studio Windows SDK selection 1

    Then just select any of the SDKs in this drop down (it only list the installed SDKs):
    Visual Studio Windows SDK selection 2

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  • Robert

    Yes, sadly Git just ignores submodules unless you explicitly tell it to look after them.

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  • Robert

    That's not possible. But it's also not necessary, see https://github.com/Kode/khamake/blob/master/khamake.js#L2
    Can you check why that line doesn't work as expected on your system? Also, what is that system?

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  • Robert

    Fix in progress (turns out it's a bit complicated)...

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  • Robert

    Oho, that's unexpected, didn't think project.kha files would still be around. khafiles still miss proper subproject functionality - I was waiting for async/await support in node.js so I can make that non-ugly looking. But that's here now so I can add that. Apart from that the most complicated aspect would be the room functionality in project.kha - do you use that?

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  • Robert

    Oh, that's nice. There was a video stream where I added the Pi target, it's on youtube: https://www.youtube.com/watch?v=U6pKy0IWN6c and https://www.youtube.com/watch?v=MkCsyq5gycU
    3DS should implement the Graphics3 interface. I'll help with any problems you run into.

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  • Robert

    Oh. But it requests the standard profile, see https://github.com/KTXSoftware/Kha/blob/master/Backends/Flash/kha/Starter.hx#L64
    Did you maybe change that file because of that earlier error?

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  • Robert

    Settings->User settings, somewhere up in the menu.

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  • Robert

    No worries, will be fixed later this month.

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  • Robert

    Yes, that's the way to go. Works the same in all modern graphics apis by the way for performance reasons (changing blending modes can trigger shader recompiles in the driver in older apis).

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  • Robert

    Ah, I should add a proper error message for that situation.

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  • Robert

    I think that works for the html5 target. Try it. If it doesn't work we'll make it work.

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  • Robert

    Hit F1 and look for the "Compile Kha Project" command. Note that in a second step you'll still have to open the created project in Visual Studio/XCode/... if you want to create a native release build - but that doesn't involve any command typing either, yay (and will likely change soon, I think I have everything in place for that).

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