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    peterg87

    Generating the project with "--graphics opengl" works perfectly and the renderer clears correctly.....

    posted in Kode read more
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    peterg87

    @robert I created the project with "node ...... Kha/make.js ios", messed around with --graphics metal and a few different options but didn't seem to make any difference at all.

    Thankyou

    posted in Kode read more
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    peterg87

    Nevermind, I got it working.

    I needed to add PATH TO KHA/Kore/Backends/Graphics4/OpenGL/Sources to XCode header search paths.

    Still not sure if this is my fault or not....... would anyone care to explain?

    posted in Kode read more
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    peterg87

    I'm just trying to give Kha a whirl for the first time and can't seem to get the iOS build working.....

    'kore/OpenGLWindow.h' not found?

    Also, MacOS builds ok but the renderer doesn't seem to be clearing properly.... I have the latest git version of Kha and am running Mojave...... Please let me know if I'm doing something fundamentally wrong or if the current version is just broken.

    Thanks!

    posted in Kode read more

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