Signature
- check out my Kha 3d libs for use in your project :
-https://github.com/mebyz/primitive
-https://github.com/mebyz/noisetile
-https://github.com/mebyz/instances - and a demo using these libs :
https://github.com/mebyz/KhaTile
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mebyz
Here is another Kha lib (g4 oriented) for the community :
https://github.com/mebyz/instances (heavily based on AoE-Maniac's Kha-InstancedExample but ported as a library for easy reusability)
For now it'll only let you create fields of dancing cylinders, but I plan to use it for various things, such as fields of vegetation, etc
as always, everybody is invited to participate, if interessed
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mebyz
https://github.com/mebyz/noisetile
Here goes another Kha lib for the community
a (perlin-based) noise tiles generation library
( of course, you're all invited to contribute)
for now it's entirely disconnected from the renderer, it only generates noise data (but my goal is to be able to inject "noisetile" tiles into the "primitive" lib : https://github.com/mebyz/primitive
)
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mebyz
I started coding a Kha library that would help us to create primitives to use in our kha 3d projects
You are all welcome to help me if you also feel Kha needs such a library !