lewislepton

well done man.
shame as im DVORAK, but will try the source code & remap the keyboard to play ;)

posted in Kha read more
lewislepton

howdy folkles,

KhappyBalt is a kha converted version of the HaxeFlixel demo FlappyBalt

this will be featured in a short game series that co-insides with the kha tutorial series, which teaches how to use kha for creative coding purposes.
in the game series we will be making this game from start to finish

WHAT WILL WE BE LEARNING?
• sprite animation
• one touch gameplay
• particles [still working on this]
• building menu, options, retry & gameplay states [not in the original]
• buttons to start the game, retry etc
• adding sounds & randomising them [not in original]
• tweening menu stuff & other cack [not in original]
• making a reusable library
• making it playable on iOS & android as well as html & desktop
• exporting for html & playable on itchio

this version of the game is still in the beta stages until its fully finished & then will be recorded into the game series.
source code for the series will be available as well
patreon backers will get the entire series first, along with the source code. public releases will on tuesdays/thursdays, along with the source code for that episode

the series has not started yet. but i do say when i start things up on twitter

you can play the game HERE

have phün & happy coding

posted in Kha read more
lewislepton

howdy all,

just to say that i have made a starter project for people wanting to get on & start coding in kha, rather than having to build the project from scratch each time.
its not just for beginners or anything, more a starting point for folk to get a kha project underway & skipping the parts you can skip ;)

you can head to
https://github.com/lewislepton/blankha
to grab it

ill be updating as & when i feel new things can go into it ;)
so by all means edit it etc, or even send commit changes with things you think would/could be nice inside it ;)

have phün & happy coding

posted in Kha read more
lewislepton

its here ;)

posted in Krom read more
lewislepton

just as a 'community question'

is there anything that people need some brushing up on that they woulrd like me to go through on another video one time?

link to reddit post i made which is asking this
https://www.reddit.com/r/Kha/comments/4ncwo8/kha_tutorial_series_qa/

posted in Kha read more
lewislepton

@lubos yes, there is a video tutorial coming next week ;)

posted in Kha read more
lewislepton

@Chuckytuh
hey bud, i thought i put that in my video, for updating, was sure i did because its a main staple to getting all the latest cack?

actually, yeah i did, the [technical] 3rd video
https://youtu.be/PlLua1XCoK4?t=1m30s

thanks for the mention as well. means a lot

posted in Kha read more
lewislepton

so we have reached past the 20th episode. more are coming. they will keep coming as long as there is something to do ;)

posted in Kha read more
lewislepton

hello peep holes,

the tutorial series is going really well, super in fact. right now have reached video 015. many have seemed to have at least given kha a good look. even haxe for that matter. seen a few extra people on the irc chat as well because of it. which is great

but one reason ive headed to reply on this forum post is that i have finally come to make a patreon for my endeavours, with kha & kha tutorials.
i could have set one up ages ago, but now, ive felt the time is right and actually makes more sense.

the patreon will be used for future material kha tutorials plus some new material and series i have been writing up on now. new scripted material. its still educational and informative. its not going to turn into a gaming channel ;)
its not going to be another coding based framework tutorial either. kha is my home for a while before i even think of doing something like that again. but new series on certain subjects are coming ;)

but anyhow, im waffling on. but if you would like to put towards the patreon, by all means. would mean a lot. you can go to the PATREON HERE

have phün & happy coding

posted in Kha read more
lewislepton

howdy all,

thought it would be a good idea to post here on a new video tutorial series in using kha. now this is for any person looking to use kha, whether beginner or someone wanting to brush up some skills

but by all means head to HERE FOR THE PLAYLIST

these will be uploaded as much as possible. and hopefully when we get to say tutorial 10/20/30 etc, then was thinking to do it through twitch. later then putting the recording on youtube

have phün & happy coding

posted in Kha read more
lewislepton

actually come to think of it. you wouldnt shoot yourself in the foot with kha as much as many who have learnt openGL now that vulkan is out ;)

but its all learning. thats life ;)

posted in Kha read more
lewislepton

hello,

well to first say. i was a openfl person. saw kha at the wwx2015, and was very impressed by it. waited a little bit because i looked at other avenues of what i wanted.
and really in all honesty, im sad i didnt start kha before.

whilst openfl is very good, its flash for people who dont want to use flash. but, ive never been a flash person, i hate flash with an utter passion. fine if you like it though. but just dont like it ;)
so the syntax was not too bad to learn, but there were pitfalls with openfl, things like listeners, and the weird things that would pop up.

now kha, is to me, very different to openfl. it actually is in its look, its handling, its pure speed and power to gives out through its rock hard pores.
i guess its more looking like opengl and those more low level things, and thats not a bad thing. because its not c++, but something better than opengl ;)

• you can create 2d games. you can use kha2d [alongside kha] to help with that, since it has animation stuff
• i think you can compile to flash. the git of kha should say everything as to what it can compile to
• kha is actually really simple. much more simple than openfl for what i have used comparred. such as comntroller support, sprite animation etc. is WAY easier to do than openfl

• you dont HAVE to know node, or really git. just the basics for upgrading kha and when finish, using node to build the project. but thats super simple

• 3d is fine, that exists.
• speed is frame rate has never been a problem with myself.
• i personally not tested on android, but ios is pretty sexy. and fast
• fonts do work ;)
• since kha is really for all platforms, there should be no problem. not from what i have seen so far.
• memory has not been a problem to me from what ive made. ive had things running in the background for hours and no changes in memory or even the fan whirring madly has even happened. and thats with a browser open playing it.
• not come across random spikes
• its really goddamn fast compiling. completely the opposite to openfl ;)

you can use kode studio as well. which really is what you should use for kha development. whilst it just runs things in electron/html, you can then just use the command line to build to other platforms.

also i have made some super simple examples for new users [i add more as and when i make things] - but should help understand and see what it can do, and how it does it
https://github.com/lewislepton/kha-examples

there is also a forum post on this forum with this same link

but hope that has helped some what. but really i feel kha is totally worth it. and said before, i wish i started before. but now is a really good time to ;)

all the best and happy coding

p.s.
i will actually be making a new video tutorial series soon in using kha for your game/other stuff needs

posted in Kha read more
lewislepton

same here. i was an openframeworks person, even done a whole video tutorial series on it on youtube. though will be doing a kha one soon. and same, i dont like cpp ;)

hmm, ill have a check on that screen stuff. weird

posted in Kha read more
lewislepton

howdy all,

dont really come on here as much as i should, but anyhow. here i am
so i have been using kha for a while, and recently have had my 'aha' moments. not of the band, but thoughts ;)

so ive been making some clean and simple examples for new users, and obviously people who want to know about certain things.
ill build more as and when i really need and make them. since im working on things, i do tests, then push those tests to the examples page.

you can grab the download from my github here. best to clone or fork to stay up to date
https://github.com/lewislepton/kha-examples

also if you dont fork/clone it. you can actually keep an eye on my twitter page. since i always post whats new on that. here:
https://twitter.com/lewislepton

we use kode studio with these examples, since its goddamn sexy ;)

all the best and happy coding

posted in Kha read more
lewislepton

did you come from openFrameworks or cinder at all? just wondering

as for the fullscreen - i dont know that just yet. but the width/height thing - ill see if i have some code to show. i dont have anything to hand right now

also ive been doing some quick and dirty examples for beginners that you may like
https://github.com/lewislepton/kha-examples

something to help.

but anything that you feel is really useful, it wauld be worth making a github repo with your findings, then it can be cloned for the main kha page for people to find ;)

posted in Kha read more
lewislepton

HA. thanks for the mention ;)

there is also my super simple kha examples that do delve into a few things. hopefully to grow much further sooner than later
https://github.com/lewislepton/kha-examples

all the best

posted in Kha read more
lewislepton

plugins should work fine. themes do, so plugins should.

KodeStudio is just a haxed version of vscode, so its worth trying

posted in Kode Studio read more
lewislepton

yeah. gotta say the jamiltron tutorial series has been great. looking forward to continuing with it.

ive worked in openfl. not a flash guy though, it was pretty simlpe. but really for pure raw power. kha is the one.
more than likely you will type more, but i feel really low level things have that, that the trade-off ;)

posted in Kha read more
lewislepton

cool, its happned. jeff awrd has put up the github repo of his vscode haxe hxcpp debug extension.

currently the mac/linux debug is a bit awry. so if anyone wants to help out. then by all means.

i got the build to html5 work. just working on the running of it. but if any one wants to help. that would be awesome balls ;)

https://github.com/jcward/vscode-hxcpp-debug

posted in Kha read more
lewislepton

aye. its all good. from our IRC chat Kha wants to be something much more than just games. which is great because i feel kha is super powerful to do just that and become a media creator of all platforms and areas

keep up the great and super cool work ;)

im looking forward to diving in further now that things are going even further. well done

posted in Kha read more