Thanks, what I am thinking of, is to have a character model with several skeletal animation exported from a 3D program like for ex: 3D Max, then using Kha to play the skeletal animations on the character model using events from keyboard for example, like hitting number 1 will play animation Run, number 2 play animation Idle.. etc
I don't want to get deep into math, I just want to use kha as a realtime playback for models and skeletal animation files..
Am I in the right place?
As What I need is simple, I don't need full games engine, its just an animated character for apps in multiple platforms.
Advice is appreciated if I am not at the right place.
I have just downloaded Kode studio, and its my first day with kha
I want to build a simple experiment, just a character with two animations: walking and running
Can any one please send me any resources or links to help me start this experiment? maybe a tutorial?
ex: something like seen here: http://www.lolking.net/models?champion=22&skin=10