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    bogwog

    I remember watching on youtube a talk you did a while back about Kha where you mentioned building an automated testing framework to verify that the various backends work/look the same. That's what I meant by a "production ready" version. Something like that would be awesome, and I'd be willing to help out if it'd help stabilize the Kha backends.

    But if shipping a product with Kha means you need to get deeply involved with the codebase and fix bugs that are pretty much guaranteed to be there due to the fact that there's no stable branch, that's a hard sell IMO.

    posted in Kode read more
  • B
    bogwog

    Hi,

    I was wondering if there is any specific version/branch/commit of Kha/Kore that has been tested to work on all the platforms (at least G4)? Like if someone where to jump all-in on production of a game, how would they know what the safest version to settle on is? My initial thought was that the version shipping with Kode Studio is the one to use, but considering there hasn't been any commits to the Githhub repo since Nov '18, I'm wondering if that version is outdated (or if it's actually "perfect" and fully tested on all platforms)

    My main concern is about console support as there is no way for me to test those backends.

    posted in Kode read more
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    bogwog

    Hey I was wondering if Kha provides any way to run a background thread on all platforms?

    posted in Kode read more