i have a question regarding Kha,
does kha is written and uses the apple "Metal API" directly? or does it uses "Molten vulkan API"
which convert vulkan to> molten vulkan > to metal
in order to render 3D on apple devices.
more about molten vulkan here : https://www.khronos.org/vulkan/portability-initiative
how kha works to render 3D on Apple devices?