Using Xcode 7.0.1 on El Capitan. I have tried fresh Git pulls of the examples listed on the GitHub page. Running node Kha/make.js osx
spits out the Xcode project. Below is the Xcode logs of the Blocks From Heaven example but they all product the same error. When running (either in Debug or Release mode) I just get a black screen. Audio does seem to work though as the background music was playing. The full error output is below. Any ideas on where I can start looking to get this fixed?
Starting Kore
Reading project.kha
deviceBufferSize = 4096
mSampleRate = 44100
mFormatFlags = 00000009
mBytesPerPacket = 8
mFramesPerPacket = 1
mChannelsPerFrame = 2
mBytesPerFrame = 8
mBitsPerChannel = 32
Initializing Haxe libraries
Starter.hx:61: Starter.hx: Load finished
Starter.hx:88: Calling gameToStart.loadFinished()
Image block_red.png
Image block_blue.png
Image block_green.png
Image block_orange.png
Image block_purple.png
Image block_violet.png
Image block_yellow.png
Image board.png
Image score.png
Image title.png
Starting application
OpenGL: Unknown error
Application stopped