Using Xcode 7.0.1 on El Capitan. I have tried fresh Git pulls of the examples listed on the GitHub page. Running
node Kha/make.js osx spits out the Xcode project. Below is the Xcode logs of the Blocks From Heaven example but they all product the same error. When running (either in Debug or Release mode) I just get a black screen. Audio does seem to work though as the background music was playing. The full error output is below. Any ideas on where I can start looking to get this fixed?
Starting Kore Reading project.kha deviceBufferSize = 4096 mSampleRate = 44100 mFormatFlags = 00000009 mBytesPerPacket = 8 mFramesPerPacket = 1 mChannelsPerFrame = 2 mBytesPerFrame = 8 mBitsPerChannel = 32 Initializing Haxe libraries Starter.hx:61: Starter.hx: Load finished Starter.hx:88: Calling gameToStart.loadFinished() Image block_red.png Image block_blue.png Image block_green.png Image block_orange.png Image block_purple.png Image block_violet.png Image block_yellow.png Image board.png Image score.png Image title.png Starting application OpenGL: Unknown error Application stopped