Hi there, I have a questions about using Kha as a 2d renderer.
I was looking into how to use Graphics2 and it seems to bundle all of the draw calls into buffer packages. Overall the api is very reminiscent of canvas2d on html, which is nice.
My questions are, does graphics2 auto batch images with the same source? And also how would you work with shaders if you are using graphics2 as your main api?
Another thing is, i read on reddit somewhere that graphics2 on html can use canvas or webgl in which case it essentially uses graphics4. Is there any way to force it to use g4, so the canvas2d code is removed on export, reducing the export size?(not sure if this is even necessary, but I hope you got the idea)