Hi, I just joined. Old school game developer here, but still very new to the whole Haxe ecosystem, still trying to used to all the components. I'm interested in Haxe because I have medium sized (~150k lines) game in Actionscript / Starling that I want to convert to the Nintendo Switch. Right now I'm looking into using OpenFL, HaxeStarling, Lime and Haxe.
I saw that Kha has support for the Switch, but what is it exactly?
And secondly, with Kha, when properly configured, will I be able to set a breakpoint in VS Code and have it break, on the Switch?