Hi
I have just downloaded Kode studio, and its my first day with kha
I want to build a simple experiment, just a character with two animations: walking and running
Can any one please send me any resources or links to help me start this experiment? maybe a tutorial?
ex: something like seen here: http://www.lolking.net/models?champion=22&skin=10
Thank you!
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Hello world for character animation?
| last edited by hopewise Reputation: 0 | Posts: 4 -
Hello world for character animation?
Yes, real time skeletal animation including face animation.. I need a simple example that I can learn from
Thank you| last edited by hopewise Reputation: 0 | Posts: 4 -
Hello world for character animation?
It's super simple, you can basically apply any skeletal animation article like for example https://veeenu.github.io/2014/05/09/implementing-skeletal-animation.html
Not sure you understand what Kha is though, you're sure it's the right tool for you? How is your matrix math? -
Hello world for character animation?
Thanks, what I am thinking of, is to have a character model with several skeletal animation exported from a 3D program like for ex: 3D Max, then using Kha to play the skeletal animations on the character model using events from keyboard for example, like hitting number 1 will play animation Run, number 2 play animation Idle.. etc
I don't want to get deep into math, I just want to use kha as a realtime playback for models and skeletal animation files..
Am I in the right place?
As What I need is simple, I don't need full games engine, its just an animated character for apps in multiple platforms.Advice is appreciated if I am not at the right place.
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Hello world for character animation?
You're not in the right place, you will likely either have to get deep into math to get that going or use a complete 3D engine. Skeletal animation is one of the more complicated aspects of a 3D engine, I don't know of a small lib that just concentrates on that (never looked for something like that though, maybe it does exist).