I would like to clarify a couple of questions about sound formats:
Is it possible to use the ogg format of sounds directly, not wav? Because if I add ogg sounds to assets folder they are added into Assets.blobs, not in Assets.sounds.
When I export to HTML5, all the wav sounds are converted to ogg, but when I use the android native target non-converted wav sounds are added to apk file, which causes the file size is increased dramatically. Is it possible to use ogg in android native target?