I'm looking to use isOpaque on C++ and see that an Image must be loaded with readable=true to be accessed this way. I have been using Assests.loadeverything, but for this functionality I've implemented Assets.loadImageFromPath. It feels less graceful though and if the file path resides in Assests is it not double loaded and would not be accessed through Assests.images.Image?
Is there a way to set readable to true for a partiular image before loadeverything or change it afterwards?
Thanks in advance!